+-

Author Topic: Fleeing enemies instantly teleport in some conditions involving water  (Read 520 times)

0 Members and 0 Guests are viewing this topic.

Reaver

  • Administrator
  • Full Member
  • *****
  • Posts: 104
    • View Profile
I've encountered this behavior as well, particularly in Dulak.

Once the NPC reaches the threshold to begin fleeing, it appears to warp under the world, then appear a short distance away, usually in a place inaccessible to players.  This begins the long path of trains that will usually arrive around 5 or 10 minutes later, depending on how far away the fleeing NPC gets before reaching another mob to share social agro.

 

+-Recent Topics

New People and Introductions by Woodelf
December 01, 2023, 02:19:48 pm

Content Development by Nagash
July 04, 2023, 06:58:26 pm

Kunark Port by Nagash
July 03, 2023, 08:53:15 pm

NOT DONE YET By my will - Mistress's divine spell selection by Nagash
July 02, 2023, 05:44:34 pm

Qeynos-Freeport- A shortcut and 25-35 leveling zone by Nagash
July 02, 2023, 05:36:00 pm

Great Mace of the Sleeper by Nagash
June 23, 2023, 09:38:42 am

Tuyen's Chant of Venom by Peete
February 02, 2023, 10:50:57 pm

Ancient Life Root Stone by Peete
January 26, 2023, 09:16:11 pm

Trade Skill Up quality by Peete
January 09, 2023, 05:08:41 pm

Paladin Threat by Peete
December 20, 2022, 07:53:40 pm