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Fleeing enemies instantly teleport in some conditions involving water
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Message #337
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Topic: Fleeing enemies instantly teleport in some conditions involving water (Read 365 times)
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Dolmir
Jr. Member
Posts: 90
Re: Fleeing enemies instantly teleport in some conditions involving water
«
on:
January 15, 2019, 10:10:42 pm »
Is there any chance you can do something to at least mitigate this? For example in the ooze pool area in CT this is a really big problem. Maybe configuring those oozes not to flee could make that area less of a death trap.
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Alternate Everquest
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Bugs: Pathing
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Fleeing enemies instantly teleport in some conditions involving water
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Message #337
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