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Author Topic: Item Balance  (Read 123 times)

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Eldarian

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Re: Item Balance
« on: February 09, 2019, 10:53:42 am »
A formula cant be follows for developing new items, there are Several Scenerios that for each would require an impossible motion of possibilities. Let us say we create a weapon intended for players around level 30, this item has a 50 Dd proc and is tradeable For the classes of War Rog Rng, and Shd. if we agree that Rog shouldnt have lots of AC on items then in cross impacts the other classes such as War and SHD on that item. Furthurmore if this item had attack on it, it would be impacted the same way with DPS and tanks on the same item. Then we bring up another motion of issues, its tradable so pets can gain from this. How will these stats balance or unbalance pets. The short answer is you can never know. If you had unlimited time and all the resources of the emu at your disposable you may be able to know then. There will never be perfected balance at every level aspect of the game. All we can do is the best we can with the best possible information available.

 

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